Far Cry 3 Guides Archives - GamersHeroes https://www.gamersheroes.com/category/game-guides/far-cry-3-guides/ Short and accurate game guides designed to save you time and effort. Honest Game Reviews, Breaking News, & More Thu, 28 Dec 2023 11:54:26 +0000 en-US hourly 1 https://wordpress.org/?v=6.5.3 https://www.gamersheroes.com/wp-content/uploads/2018/04/cropped-Gamers-Heroes-Site-Icon-32x32.jpg Far Cry 3 Guides Archives - GamersHeroes https://www.gamersheroes.com/category/game-guides/far-cry-3-guides/ 32 32 Far Cry 3 Guide: Memory Card Locations Guide https://www.gamersheroes.com/game-guides/far-cry-3-guide-memory-card-locations-guide/ https://www.gamersheroes.com/game-guides/far-cry-3-guide-memory-card-locations-guide/#respond Thu, 06 Dec 2012 12:01:26 +0000 https://www.gamersheroes.com/?p=13402 This Far Cry 3 Memory Card Locations Guide will give you the locations of every Memory Card we've discovered so far, and how to reach the

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Far Cry 3 Guide Memory Card Locations Guide
Far Cry 3 features a host of collectibles for players to discover, one of these include gathering Memory Cards. These Memory Cards are recipes left behind by Drug Dealers and include some intriguing information, albeit not much use for the player. You do however get a special SMG after collecting 10 of the memory cards. This Far Cry 3 Memory Card Locations Guide will give you the locations of every Memory Card we’ve discovered so far, and how to reach them should they be in a difficult spot. Every single one of the memory cards are located in the safe houses that are fast travel points. Click on the map to get the coordinates in the top right corner, or for a larger map. The only difficult part about collecting all of these is liberating the enemy post first.

Far Cry 3 Guide: Memory Card Locations Guide

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Memory Card 1: Barbiturates Formula
Current numbers for barbiturates including phenobarbital, amobarbital, and secobarbital, are not promising. Their usage and sales are declining and we recently had a bad batch that led to the deaths of nearly two dozen vacationing college students in Miami. Our final assessment is that this compound is unprofitable for international distribution.

Memory Card 2: Benzodiazephine Formula
This data was hacked from a German pharmaceutical company. It details the chemicals and equipment necessary to create this sedative. Early tests are highly promising and the addiction rate is through the roof. Potential markets include North America and Western Europe.

Memory Card 3: Cocaine Formula
< The kidnapped Columbian manufacturer is now sharing his cartel's manufacturing techniques. It includes an exceptionally efficient method of growing coca leaves. turning them into paste, and from paste into the base where it is refined into 99% pure cocaine hydrochloride. We recommend immediate production for markets in Brazil, South Africa, North America and Australia. Memory Card 4: Crack Cocaine Formula

The sorce for this formula is unkown, but it includes the manufacture of cocaine from the Coco leaf, through to the use of ammonia or baking soda to manufacture it into rock form. This is listed as a non-profitable avenue since the drug is made cheaply on a local level and not distributed internationally like cocaine itself.

Memory Card 5: Ecstasy Formula

We are very excited by the data from our Chinese contact. He overseas the export of a synthesized extract used in making Ecstasy and provided us all the equipment needed to make a wide variety of the drug in tablet form. Initial tests are extremely positive with minimal fatalities. Markets include North America, Europe, Australia and Asia.

Memory Card 6: Failed Drug Patent 1 Formula

The recent acquisition of numerous drug patents that failed FDA or European Medicines Agency standards shows promise. Most of the compounds are highly addictive. We just need to minimize the side effects. One of the compounds is causing test subjects to expel a fecal-like material from their urinary tracts. Further testing continues.

Memory Card 7: Failed Drug Patent 2 Formula

The investment into experimental military drugs continues to be a massive disappointment. All of the items are causing severe mental distress in our test subjects. One entire batch of subjects and three of our own people died when a compound turned out to be a strand of genetically modified Ebola Zaire. We recommend that all remaining materials be incinerated or sold to extremists groups as chemical weapons.

Memory Card 8: Failed Drug Patent 3 Formula

The research into naturally occurring hallucinogenic compounds native to Rook Island may yield the world’s next great super drug. Effects caused by the local flora are exceptional, so exceptional, that our own people are using them recreation-ally. The only issue is the drug’s lack of addictive properties. We are currently adding nicotine to the compounds. Further tests should yield more positive results.

Memory Card 9: GHB Formula

Data recently purchased from an Ibiza club chemist includes the various formulations for the intoxicant Gamma-Hydroxybutic Acid (GHB). As one of the date rape drugs, this drug’s markets include centers for human trafficking including Eastern Europe, China, Southeast Asia, and India. A batch sent out for field testing in Los Angeles is generating positive feedback from the usual clients. We recommend doubling the street price.

Memory Card 10: Heroin Formula

The data purchased form an Afghan drug lord pertaining to the manufacture of heroin tells us nothing new. It details information on the proper soil and temperatures for growing the poppy itself, to harvesting the opium, to the purification of morphine and its extraction into a heroin base. Again, all information we already have. Further deals for “trade secrets” with this contact should be avoided.

Memory Card 11: Ketamine Formula

The data stolen from a New Delhi black market pharmaceutical company shows some promise. It includes the process to create the club drug Special-K and its variants, as well as the pharmaceutical-grade medicine. Some strange side effects, such as anal bleeding, are occurring, but this shouldn’t prevent us from going live with the product. Primary markets include China and Australia.

Memory Card 12: Kwat Formula

The data from our Yemani plantation owner details the 8 years required to grow the chewable leaves of this plant, as well as attempts to naturally intensify its amphetamine-like high. Markets are exclusive to Africa and the Middle East, though market penetration cannot compete with Yemeni Manufacturing. Blending this compound with other drugs should be considered to make it more appealing.

Memory Card 13: Krokodil Formula

Our Russian contact remains an asset of dubious value. We now have data on the manufacture on this meth-like substance. It generates extreme, cheap highs but also causes severe tissue damage. Users are known to have muscle and bone exposed from injecting krokodil, forcing the amputation of limbs. Markets are exclusively Eastern European, with the side effects too extreme to consider for worldwide distribution.

Memory Card 14: LSD-25 Formula

The new talent brought in from Cambodia is already proving their worth. They have the proper equipment and techniques to create LSD from starting bases such as ergot and lysergic acid, as well as a method of distributing the LSD tabs by mail. They said, it is considered an unprofitable venture, since the market is relatively small. On the other hand, we will be prepared in the event the drug experiences resurgence in popularity.

Memory Card 15: Marijuana Formula

The data purchased from growers in British Columbia, Canada, details different marijuana plants, tips on indoor and outdoor growth, and methods to cultivate of the leaves on a large scale. These techniques surpass our own and should be implemented immediately. Markets such as Russia, Western Europe, and North America have a nearly bottomless demand for this product.

Memory Card 16: Meth Formula

Our Mexican Organized Crime Unit lieutenant has new data following the raid of a super-lab in Sonora, Mexico. The intel gives precise details on how to mass manufacture Meth, lists disreputable wholesalers of ephedrine and pseudophedrine, and includes research on the best fillers to maximize profit. Hopefully this compound will recapture some of the markets lost to the product coming out of New Mexico.

Memory Card 17: Mushrooms Formula

Efforts to blackmail a Mexican plantation owner are paying off. We now have detailed files on methods used to grow and preserve a number of hallucinogenic mushrooms. These findings will be put to immediate use for locally grown compounds and should improve the shelf life of our products.

Memory Card 18: Opium Formula

The formula stolen from a Myanmar drug lord includes the poppy’s proper growth techniques, the harvesting of the poppy’s milk, and finally, its processing into sun-dried morphine bricks. It shares markets similar to those of heroin and will be highly profitable. Full production should begin immediately.

Memory Card 19: PCP Formula

Research into manufacturing PCP, including the equipment and the chemicals used, is complete. Given the drug’s frequent nasty side effects and the fact that its usage tends to spike and dip, it does not have enough of a market to warrant an international operation. We have the capability to produce this compound, but should focus our resources on other products.

Memory Card 20: Spice Formula

Thanks to an anonymous online informant, we now have data on the synthetic compounds necessary to make Spice, a drug similar to marijuana but with additional side effects like hallucinations, anxiety attacks, interstellar navigation, and dangerously adverse physical reactions. Spice remains legal in the US for the moment. We should corner the market on this product immediately.

That will end our Far Cry 3 Memory Card Location Guide. If you need anymore help in Far Cry 3 make sure to check our homepage for all of our guides. Also if you need anymore help with the memory card locations, you can hit us up in the forums or in the comment boxes below. Thanks for reading!

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Far Cry 3 Guide: Signature/Secret Weapons Guide https://www.gamersheroes.com/game-guides/far-cry-3-guide-signaturesecret-weapons-guide/ https://www.gamersheroes.com/game-guides/far-cry-3-guide-signaturesecret-weapons-guide/#comments Tue, 04 Dec 2012 17:14:51 +0000 https://www.gamersheroes.com/?p=13501 Far Cry 3 is host to a variety of exciting and powerful weaponry but if you want an arsenal to be feared, you’ll want to make sure you unlock and discover all of the Signature/Secret Weapons. This Far Cry 3 Guide: Signature/Secret Weapons Guide will tell you how to unlock each of the Signature weapons, …

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Far Cry 3 Guide: Signature/Secret Weapons Guide
Far Cry 3 is host to a variety of exciting and powerful weaponry but if you want an arsenal to be feared, you’ll want to make sure you unlock and discover all of the Signature/Secret Weapons. This Far Cry 3 Guide: Signature/Secret Weapons Guide will tell you how to unlock each of the Signature weapons, as well as basic details and information regarding stats.

Name: Bushman
Type: Assault Rifle
Unlock: Successfully disable all 18 Radio Towers
Notes: The Bushman comes with an Optical Scope, Extended Magazine, Suppressor and custom paint. The stats can be compared to the basic P146 but with small improvements across the board.

Name: Shadow
Type: Pistol
Unlock: Successfully take control of 17 Outposts
Notes: A custom 1911 with increased clip size, silencer and custom paint. One of the most accurate guns in the game and deadly in a stealth situation.

Name: Shredder
Type: SMG
Unlock: Find 10 Memory Cards
Notes: A custom Vector .45 ACP. Comes with a Reflex Sight, Extended Magazine and Silencer, and of course custom paint.

Name: AMR
Type: Sniper
Unlock: Gather 20 Relics. Use our Relics Guide.
Notes: Custom version of a Z93. Comes with High Power Scope and Extended Magazine.

Name: Bull Shotgun
Type: Shotgun
Unlock: Locate 20 Relics, again very easy with our elic Guide.
Notes: Most powerful shotgun in the game, comes with extra ammo capacity.

Name: Japanese Tanto
Type: Knife
Unlock: Collect 6 Letters of the Lost
Notes: Automatically increases damage done in melee combat

Name: Ripper
Type: LMG
Unlock: Complete at least 6 Trails Of The Rykyat. Note: You don’t have to finish 1st.
Notes: Comes with Optical Scope and Extended Magazine, one of the most powerful LMG weapons in the game.

There are some other weapons available via Redeem Codes but the ones listed above are available in-game for anyone to collect. If you have any questions or you’re stuck trying to get one of these weapons, please leave a comment below and we’ll get back to you.

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Far Cry 3 Guide: Radio Towers & Free Weapons Guide https://www.gamersheroes.com/game-guides/far-cry-3-guide-radio-towers-free-weapons-guide/ https://www.gamersheroes.com/game-guides/far-cry-3-guide-radio-towers-free-weapons-guide/#comments Tue, 04 Dec 2012 15:19:24 +0000 https://www.gamersheroes.com/?p=13427 This Far Cry 3 Guide: Radio Towers & Free Weapons Guide will tell you what weapons you unlock as you explore each Radio Tower to unlock the map in the nearby area.

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Far Cry 3 Guide: Radio Towers & Free Weapons Guide
One of the many side quests and sub-objectives available in Far Cry 3 are the Radio Towers. This Far Cry 3 Guide: Radio Towers & Free Weapons Guide will tell you what weapons you unlock as you explore each Radio Tower to unlock the map in the nearby area.

Radio Towers reward you with free weapons and items and they also unlock nearby Supply Drop missions. You’re rewarded with free weapons based on the amount of Radio Towers you’ve unlocked, not by the specific Radio Tower itself. This means that if you want a specific weapon, you can just go for the quickest/easiest route to get there, without having to do a specific tower the other side of the map. The below weapons have been placed into categories along with how many Radio Towers you need to get them for free.

Handguns
1911
6P9
.44 Magnum – Requires 11 Radio Tower unlocks.
D50 – Requires 12 Radio Tower unlocks.

SMGs
Skorpion – Requires 2 Radio Tower unlocks.
A2000 – Requires 5 Radio Tower unlocks.
MP5 – Requires 9 Radio Tower unlocks.
BZ19 – Requires 14 Radio Tower unlocks.
Vector .45 ACP – Requires 12 Radio Tower unlocks.

Shotguns
M133 – Requires 5 Radio Tower unlocks.
1887 – Requires 4 Radio Tower unlocks.
SPAS-12 – Requires 13 Radio Tower unlocks.

Assault Rifles
AK47 – Requires 2 Radio Tower unlocks.
STG-90
F1 – Requires 8 Radio Tower unlocks.
MS16 – Requires 10 Radio Tower unlocks.
P416 – Requires 15 Radio Tower unlocks.
ACE – Requires 13 Radio Tower unlocks.
Bushman – Signature Weapon. Requires 18 Radio Tower Unlocks

Sniper Rifles
SVD – Requires 3 Radio Tower unlocks.
M-700 – Requires 6 Radio Tower unlocks.
Z93 – Requires 15 Radio Tower unlocks.

LMG’s
PKM – Requires 4 Radio Tower unlocks.
U100 – Requires 7 Radio Tower unlocks.
MKG – Requires 14 Radio Tower unlocks.

Launchers
RPG-7 – Requires 6 Radio Tower unlocks.
GL-94 – Requires 8 Radio Tower unlocks.

Specials
Repair Tool – Requires 2 Radio Tower unlocks.
Flare Gun – Requires 7 Radio Tower unlocks.
Recursive Bow – Requires 3 Radio Tower unlocks.
Flamethrower – Requires 5 Radio Tower unlocks.

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Far Cry 3 Crafting Guide https://www.gamersheroes.com/game-guides/far-cry-3-crafting-guide/ https://www.gamersheroes.com/game-guides/far-cry-3-crafting-guide/#comments Mon, 03 Dec 2012 16:12:57 +0000 https://www.gamersheroes.com/?p=13361 This Far Cry 3 Crafting Guide will tell you how to craft, what recipes you can discover, the best place to get ingredients and more.

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Far Cry 3 Crafting Guide
Far Cry 3 features an in-depth crafting system that allows players to craft a variety of different items and equipment. This Far Cry 3 Crafting Guide will tell you how to craft, what recipes you can discover, the best place to get ingredients and more.

Far Cry 3 Crafting Guide

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Crafting in Far Cry 3 works in a similar way to a majority of games. You must first gather ingredients and unlock recipes before you’re able to craft an item, however you do begin the game with some very basic recipes. There’s a huge variety of ingredients, each of which can be discovered on various parts of the island. This Far Cry 3 Crafting Guide will cover every item you can craft, where to find recipes, the best spots for ingredients and pretty much anything else related to crafting in Far Cry 3.

Below is a list of all the items you can craft in Far Cry 3, please note this is a work in progress and we’ll add more as we go along. If you have any information on anything related to crafting in Far Cry 3, please leave a comment below and we’ll add your information to the guide as well as credit your name.

Far Cry 3 Crafting Guide: Syringes

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Medical Syringes

Name: Medical Syringes
Use: Heals 2 slots of health
Ingredients: 1x Green Leaf

Name: Enhanced Perception
Use: Can see animals and explosives via scent
Ingredients: 1x Crimson Leaf

Name: Endorphin Boost
Use: Very large heal
Ingredients: 2x Green Leaf 1x Blue Leaf

Hunting Syringes
Name: Hunting Instinct
Use: Can track animals via their scent. Timid animals will not flee when approached
Ingredients: x1 Amber Leaf

Name:Animal Repellent
Use: Animals run away from you for 40 seconds
Ingredients: 2x Amber Leaf

Name: Deadly Hunter
Use: Deal more damage to animals
Ingredients: 2x Amber Leaf, 1x Crimson Leaf

Name: Nature Boy
Use: Can see plants on radar at greater distances
Ingredients: 1x Blue Leaf

Combat Syringes
Name: Fireproof
Use: Removes burn damage for a short period of time
Ingredients: x2 Crimson Leaf

Name: Sharpshooter
Use: Increased accuracy with firearms
Ingredients: 2x Crimson Leaf, 1x Amber Leaf

Exploration Syringes

Name: Sprint Burst
Use: Increases running and swimming speeds
Ingredients: 2x Blue Leaf

Name: Deep Dive
Use: Can swim underwater without needing oxygen
Ingredients: 2x Blue Leaf, 1x Green Leaf

Special Syringes

Name: Untouchable
Use: Immune to all types of damage
Unlock: Collect 30 relics
Ingredients: 5x Blue Leaf, 5x Green Leaf, 2x White Leaf

Name: Touch of Death
Use:
Unlock: Collect 40 relics
Ingredients: 2x White Leaf, 5x Amber Leaf, 5x Crimson Leaf

Far Cry 3 Crafting Guide: Equipment

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Weapon Holsters
Name: Simple Holster
Use: Allows you to carry 2 weapons at once
Ingredients: x1 Goat Skin

Name: Rugged Holster
Use: Allows you to carry 3 weapons at once
Ingredients: x2 Deer Skin

Name: Heavy Duty Holster
Use: Allows you to carry 4 weapons at once
Ingredients: x2 Shark Skin

Wallets
Name: Simple Wallet
Use: Allows player to carry up to $2000
Ingredients: x1 Pig Hide

Name: Rugged Wallet
Use: Allows player to carry up to $4000
Ingredients: x2 Cassowary Leather

Name: Heavy Duty Wallet
Use: Allows player to carry up to $6000
Ingredients: x2 Shark Skin

Name: Extended Wallet
Use: Allows player to carry up to $10,000
Ingredients: 1x One Horn Buffalo Hide (Where to find One Horn Buffalo Hide: Path of the Hunter quest item. Far East side of the map, take control of the Outpost Camp Murder)

Loot Rucksacks
Name: Simple Rucksack
Use: Increases carrying capacity to 32 spaces
Ingredients: 3x Boar Hide

Name: Rugged Rucksack
Use: Increases carrying capacity to 48 spaces
Ingredients: 3x Tapir Hide

Name: Heavy Duty Rucksack
Use: Increases carrying capacity to 64 spaces
Ingredients: 4x Dingo Pelt

Name: Extended Rucksack
Use: Increases carrying capacity to 80 spaces
Ingredients: 1x Undying Bear Leather (Where to find Undying Bear Leather: You need to take control of the Outpost Cradle Gas, South East of the Rush Yard)

Syringe Kit
Name: Simple Syringe Kit
Use: Carry up to 5 Syringes at once
Ingredients: x1 Pig Hide

Name: Rugged Syringe Kit
Use: Carry up to 7 Syringes at once
Ingredients: x3 Dog Skin

Name: Heavy Duty Syringe Kit
Use: Carry up to 9 Syringes at once
Ingredients: x2 Leopard Skin

Name: Extended Syringe Kit
Use: Carry up to 12 Syringes at once
Ingredients: 1x Black Panther Leather (Where to find Black Panther Leather : South East of Earnhardt’s Mansion. You need to take the Path of the Hunter Quest )

Far Cry 3 Crafting Guide: Ammo

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Ammo Pouches
Name: Simple Ammo Pouch
Use: Increase ammo capacity
Ingredients: x1 Boar Hide

Name: Rugged Ammo Pouch
Use: Increase ammo capacity
Ingredients: x2 Buffalo Skin

Name: Heavy Duty Ammo Pouch
Use: Increase ammo capacity
Ingredients: x2 Tiger Skin

Name: Extended Ammo Pouch
Use: Increase ammo capacity
Ingredients: x1 Golden Tiger Leather (Where to find Golden Tiger Leather: Path of the Hunter quest item South of Amanaki Town at the Outpost.)

Throwable Packs
Name: Simple Grenade Pouch
Use: Carry 4 Grenades and Molotov’s
Ingredients: x2 Goat Skin

Name: Rugged Grenade Pouch
Use: Carry 6 Grenades and Molotov’s
Ingredients: 2x Deer Hide

Name: Heavy Duty Grenade Pouch
Use: Carry 8 Grenades and Molotov’s
Ingredients: 3x Komodo Dragon Skin

Name: Extended Grenade Pouch
Use: Carry 12 Grenades and Molotov’s
Ingredients: 1x Blood Komodo Dragon (Where to find Blood Komodo Dragon: Cliffside Overlook, you need to take the Outpost for the Path of the Hunter quest.)

Munitions Pouches
Name: Simple Munitions Pouch
Use: Carry 3x C4 and 3x Mines
Ingredients: x2 Goat Skin

Name: Rugged Munitions Pouch
Use: Carry 4x C4 and 4x Mines
Ingredients: x2 Leopard Skin

Name: Heavy Duty Munitions Pouch
Use: Carry 5x C4 and 5x Mines
Ingredients: x2 Bear Skin

Name: Extended Munitions Pouch
Use: Carry 6x C4 and 6x Mines
Ingredients: x1 White Belly Tapir Leather (Where to find White Belly Tapir: Path of the Hunter quest item. East of Amanaki Outpost, Rust Yard)

Flamethrower Fuel Slings
Name: Simple Fuel Sling
Use: Carry a spare Flamethrower Fuel Tank
Ingredients: x2 Dog Skin

Name: Rugged Fuel Sling
Use: Carry more Flamethrower Fuel
Ingredients: x2 Boar Hide

Name: Heavy Duty Fuel Sling
Use: Carry more Flamethrower Fuel
Ingredients: x2 Komodo Dragon Skin

Name: Extended Fuel Sling
Use: Carry more Flamethrower Fuel
Ingredients: x1 Yellow Necked Cassowary Leather (Where to find a Yellow Necked Cassowary Leather: AM 12, North East area of Northern Island. You will need to take control of the Outpost and grab the Path of the Hunter quest.)

Rocket Packs
Name: Small Rocket Pack
Use: Carry 4x RPG rounds and 8x GL-94 rounds
Ingredients: x1 Deer Hide

Name: Rugged Rocket Pack
Use: Carry 5x RPG rounds and 10x GL-94 rounds
Ingredients: x4 Dingo Pelt

Name: Heavy Duty Rocket Pack
Use: Carry 6x RPG rounds and 12x GL-94 rounds
Ingredients: x2 Komodo Dragon Skin

Name: Extended Rocket Pack
Use: Carry 8x RPG rounds and 14x GL-94 rounds
Ingredients: x1 Yellow Necked Cassowary Leather (You will need to follow the Path of the Hunter to get the item)

Far Cry 3 Crafting Guide: Arrows

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Arrow Quivers

Name: Simple Arrow Quiver
Use: Carry 10 basic and 10 special arrows
Ingredients: x1 Goat Skin

Name: Rugged Arrow Quiver
Use: Carry 15 basic and 10 special arrows
Ingredients: x2 Tapir Hide

Name: Heavy Duty Arrow Quiver
Use: Carry 20 basic and 10 special arrows
Ingredients: x2 Bear Skin

Name: Extended Arrow Quiver
Use: Carry 30 basic and 10 special arrows
Ingredients: x1 Man-Eater Sharks Fin (You will need to follow the Path of the Hunter to get the item)

Special Arrows

Name: Fire Arrows
Use: Set your arrows ablaze
Ingredients: x1 Molotov Cocktail

Where to find some Ingredients

All of the animal hides/leathers can be found in our Far Cry 3 Path of the Hunter Mission Guide. If you need any of the special ingredients for upgrades.

Green Leaf, Yellow Leaf & White Leaf
There’s a very easy way to gather large amounts of these. Head North of Amanki to the Trial. Enter the trial, fail as quickly as possible and it will take you back outside. All of the nearby items will respawn, giving access to plenty of Green Leaf, White Leaf and Yellow Leaf very easily and quickly.

Crimson Leaf
You can find Crimson Leaf at “The Hunting Grounds” near the beginning of the game.

Boar Hide
Boar’s are one of the most common animals near the beginning of the game. They can be found in large quantities at “The Hunting Grounds”.

The rest of the animals should be visible on the map pretty easily. Just make sure you are zoomed in enough for them to show up. If you need anymore help or anymore of the ingredients locations make sure to hit us up below. Thanks for reading!

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